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Prey treasure hunt all maps
Prey treasure hunt all maps










prey treasure hunt all maps

prey treasure hunt all maps

  • Fixed rare crash when level transitioning to Life Support.
  • Player will now spawn in the correct location when traveling from Shuttle Bay to other locations.
  • Hepatocytic Amp S-m186 chipset now properly only removes the negative effects of the "Drunk" debuff.
  • Weapons will display a "Weapon Offline" when disabled by EMP.
  • Stun Gun now tells the player when a target is out of its effective range.
  • Mimics stand further back to prevent players having to look down too much. Wrench now always staggers mimics (interrupts attacks).
  • Increased wrench range and strength of melee aim assist.
  • Reduced suit damage from enemies on easy and normal difficulty.

    Prey treasure hunt all maps Patch#

    Repair II and III increase efficiency with suit patch kits.

    prey treasure hunt all maps

    Operator corpses from saves made on previous builds will no longer cause performance issues.Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.The light on top of a turret will no longer become detached when the player jumps and glides while holding it.Opening the TranScribe will no longer disrupt FoV settings.Various combat tweaks/fixes for mimics.Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD.Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player's inventory automatically.Fixed crash when mimicking bass guitar in the Yellow Tulip.Added weapon malfunction text for when weapons jam.Player can no longer become blocked from rebooting Power Plant for the "Reboot" mission after killing the Technopath in Life Support.Fixes to address screen-tearing/stuttering.You can check out the full patch notes below:












    Prey treasure hunt all maps