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Prey treasure hunt all maps Patch#
Repair II and III increase efficiency with suit patch kits.

Operator corpses from saves made on previous builds will no longer cause performance issues.Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.The light on top of a turret will no longer become detached when the player jumps and glides while holding it.Opening the TranScribe will no longer disrupt FoV settings.Various combat tweaks/fixes for mimics.Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD.Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player's inventory automatically.Fixed crash when mimicking bass guitar in the Yellow Tulip.Added weapon malfunction text for when weapons jam.Player can no longer become blocked from rebooting Power Plant for the "Reboot" mission after killing the Technopath in Life Support.Fixes to address screen-tearing/stuttering.You can check out the full patch notes below:
